Unity · Sprites
How to Make an Enemy Sprite Sheet in Unity with AI
Enemies need readable silhouettes so players parse the threat instantly. This prompt biases the AI toward bold, high-contrast shapes.
Preset prompt
Enemy sprite, 48×48, side view, 4 states (patrol 4 frames, alert 2 frames, attack 5 frames, death 6 frames), bold silhouette, transparent background.Try it in DesiStudio →Step-by-step
- 1
Write a locked prompt
Use the preset below — it fixes silhouette, palette and frame count so the AI keeps the enemy consistent across every frame.
- 2
Generate a transparent-alpha sheet
DesiStudio exports true alpha PNG (color type 6) — no white halo, ready for engine import.
- 3
Import into Unity
Drop the PNG into your Unity project, slice by frame width, and set filter mode to Point (no filter) for pixel art.
- 4
Wire the animator
Create an Animator Controller and reference the sliced frames in order.