Godot · Tilesets
How to Make a Tileset for Godot 4 (AI)
Godot 4 Terrains work best with a consistent edge palette across every tile.
Preset prompt
Dungeon tileset, 32×32, 4×4 atlas, seamless edges, dark palette, transparent background.Try it in DesiStudio →Step-by-step
- 1
Pick a tile size
16, 32 or 64 px. Match your grid — mismatched tiles create seams the AI cannot fix later.
- 2
Generate with the preset
The preset locks palette, edge behavior and biome consistency across every tile.
- 3
Slice in Godot
Create a TileSet from the atlas — set region size to your tile.
- 4
Paint the map
Auto-tiling rules (Unity Rule Tiles / Godot Terrains) work best when tiles share a common edge palette.