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Godot · Sprites

AI Enemy Sprite Pack for Godot 4

Enemy variety without style drift — one Style Lock reference keeps them a family, not strangers.

Preset prompt

Enemy pack (grunt, ranged, tank), 48×48, matched palette, patrol + attack animations each, transparent background.Try it in DesiStudio →

Step-by-step

  1. 1

    Write a locked prompt

    Use the preset below — it fixes silhouette, palette and frame count so the AI keeps the enemy consistent across every frame.

  2. 2

    Generate a transparent-alpha sheet

    DesiStudio exports true alpha PNG (color type 6) — no white halo, ready for engine import.

  3. 3

    Import into Godot

    Drop the PNG into your Godot project, slice by frame width, and set filter mode to Point (no filter) for pixel art.

  4. 4

    Wire the animator

    Create an AnimationPlayer and reference the sliced frames in order.