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Any engine · Tilesets

How to Make a Tilemap From a Reference Image

Extending existing tilesets is one of the highest-ROI uses of Style Lock.

Preset prompt

Reference tileset uploaded. Prompt: "Extend this tileset with 8 new tiles matching the existing palette and edge behavior."Try it in DesiStudio →

Step-by-step

  1. 1

    Pick a tile size

    16, 32 or 64 px. Match your grid — mismatched tiles create seams the AI cannot fix later.

  2. 2

    Generate with the preset

    The preset locks palette, edge behavior and biome consistency across every tile.

  3. 3

    Slice in Godot

    Create a TileSet from the atlas — set region size to your tile.

  4. 4

    Paint the map

    Auto-tiling rules (Unity Rule Tiles / Godot Terrains) work best when tiles share a common edge palette.